extrawurst
a2ea917c1e
use happy_feet as kinematic character controller ( #42 )
2025-06-17 21:27:20 +02:00
59c5b1f808
unify explosion handling
2025-06-09 22:02:17 +02:00
00c2c08f06
curver ability
2025-06-08 23:58:03 +02:00
extrawurst
c69a528625
Avian & BTB upgrade ( #40 )
2025-05-13 23:25:58 +02:00
b5ec1229b8
healing particle effect
2025-05-07 17:10:31 +02:00
cd804f50fa
more steamworks test code
2025-05-04 00:44:10 +02:00
34ac340399
go to fullscreen again
2025-04-29 22:03:57 +02:00
aee21e22e6
auto open log off
2025-04-29 22:01:52 +02:00
extrawurst
11568d57ed
Bevy 0.16 upgrade ( #24 )
2025-04-29 00:14:25 +02:00
478efedd6c
new character format
2025-04-21 17:34:12 +02:00
extrawurst
2dcc396666
Stephan/hez 2 npc should loose head if 0 health ( #34 )
2025-04-20 11:26:06 +02:00
extrawurst
9b3765c41d
Fly controller ( #26 )
2025-04-12 17:16:41 +02:00
dab4ea0656
refactor heads-db and added plane controls
2025-04-12 16:19:14 +02:00
fb9d7c78fe
low global volume
2025-04-12 16:01:16 +02:00
9df3c00abb
head database for aim and ai
2025-04-11 18:35:59 +02:00
806d10e1bd
different head different range
2025-04-11 11:33:48 +03:00
750ac20a53
movement affected by walking in water
2025-04-09 19:11:07 +02:00
extrawurst
ddc57ec1e8
single global observers root node ( #25 )
...
plus auto name observer macro `global_observer`
2025-04-07 18:22:29 +02:00
92da1587ba
some more names for debugging
2025-04-07 17:14:40 +02:00
extrawurst
e49373061e
Simple ai shooting PoC ( #23 )
2025-04-04 23:00:15 +02:00
4dbb6a54c7
do not error if run outside of steam
2025-04-04 10:20:18 +02:00
extrawurst
e435738a21
steamworks test integration ( #20 )
2025-04-03 09:33:55 +02:00
3758c47be6
not needed to be an error
2025-04-02 22:45:14 +02:00
b3138e211f
add debug log
2025-04-02 19:30:06 +02:00
f74e9261d9
heal for cash
2025-04-02 11:48:59 +08:00
4652bc4563
player can take damage
2025-04-02 11:33:01 +08:00
9aaa015bd6
heads module
2025-04-02 01:43:56 +08:00
01e6e944d3
ammo system
...
* heads have abilities
* health and ammo shows in ui
2025-04-02 01:35:02 +08:00
d9fad37e07
PoC of ammo ui
2025-04-01 21:57:44 +08:00
extrawurst
1fa1b110db
Throw projectile ( #19 )
2025-03-28 00:21:23 +08:00
f3358b9511
cleanup
2025-03-27 13:44:13 +08:00
82ce62f24a
more sound effects
2025-03-27 12:17:47 +08:00
ac87da83d8
use gamestates and assetloader
2025-03-26 02:18:40 +01:00
extrawurst
17406b1f00
target ui indicating health too ( #17 )
2025-03-26 00:41:57 +01:00
f2eb7d180b
animated sprite impact effect
2025-03-25 12:30:15 +01:00
extrawurst
594a5a612d
gun shots ( #16 )
2025-03-24 16:27:26 +01:00
c40d8ef844
black clear color
2025-03-23 10:18:24 +01:00
GitGhillie
f6b640d06c
Refactor controls ( #14 )
...
* Move controls
* Use system sets
* Use control states for controller
* Unite controls
* move collisions part
* Right deadzone as well
* Remove comment
2025-03-22 20:32:09 +01:00
extrawurst
e21efb9bdb
backpack implementation ( #15 )
2025-03-22 19:33:59 +01:00
GitGhillie
f0d3303b86
dbg feature, update inspector ( #12 )
2025-03-22 10:28:27 +01:00
684f7d0f83
adjust music volume
2025-03-21 13:00:04 +01:00
GitGhillie
f80e1a9d0b
Kinematic character controller ( #11 )
2025-03-21 14:54:03 +04:00
cd81f4260d
fix look around with gamepad
2025-03-20 17:59:54 +01:00
e82e7e1ea6
fit to original aspect ratio
2025-03-19 21:13:26 +01:00
7951d613c4
custom camera rig
...
* should not go into level geometry anymore
2025-03-19 20:23:48 +01:00
7241f30094
hit sounds and general sound effects sys
2025-03-16 20:37:13 +01:00
b1622f383a
upgrade tb crate
2025-03-16 13:47:37 +01:00
9ecdca8d27
try make work on steamos
2025-03-15 22:50:56 +01:00
02587135b2
first support for gamepad controls
2025-03-15 21:28:19 +01:00
f8207f69b3
support cutscene camera
2025-03-13 23:50:39 +01:00