Commit Graph

339 Commits

Author SHA1 Message Date
fcdfdf07ae new models 2025-09-29 18:31:36 -03:00
8bc3e5a056 simplify debugging missing markers 2025-09-29 17:10:42 -03:00
PROMETHIA-27
a16ee231cc Replicate Sounds (#68) 2025-09-29 15:46:38 -03:00
PROMETHIA-27
a07dfb3840 update lightyear + fix aiming crash (#67) 2025-09-28 12:55:46 -04:00
PROMETHIA-27
fb4c6f501c Sync reloading and cash (#66) 2025-09-27 17:04:19 -03:00
PROMETHIA-27
83c59519e5 Synchronize Trenchbroom map entities (#65) 2025-09-27 16:17:09 -03:00
PROMETHIA-27
d582313013 Cutscene + Items + Target sync (#64) 2025-09-27 08:58:05 -03:00
PROMETHIA-27
2f5d154d26 Client/Server Feature Split (#63) 2025-09-26 22:59:08 -03:00
PROMETHIA-27
7f6c00b5d6 Input replication (#62) 2025-08-25 11:41:28 +04:00
PROMETHIA-27
c650924d68 Animation sync (#60) 2025-07-29 13:32:54 +02:00
PROMETHIA-27
0bd3fb0e80 fix character model swapping (#61) 2025-07-26 19:12:37 +02:00
d55f651a12 fix particle 2025-07-22 23:20:50 +02:00
84c3efc6c2 new medic animations 2025-07-22 22:50:05 +02:00
PROMETHIA-27
fc81e0ad21 Update Lightyear to 0.22.4 (#59) 2025-07-22 09:36:37 +02:00
PROMETHIA-27
fdee4cf37c Controller Replication (#57) 2025-07-20 15:43:10 +02:00
PROMETHIA-27
4c23288511 update happy_feet (#58) 2025-07-19 23:35:15 +02:00
PROMETHIA-27
0e8b0bb677 Replicate explosion effects (#56) 2025-07-14 00:24:34 +02:00
d4bea5a7ac new goblin character 2025-07-11 12:04:55 +02:00
013eb9e6b1 fresh legionaire export 2025-07-11 10:58:59 +02:00
16052fc61d new projectile models 2025-07-11 00:41:38 +02:00
extrawurst
78b09b33d6 Lightyear setup (#55) 2025-07-10 23:21:11 +02:00
691b9eed33 startup steam on server aswell 2025-07-05 19:38:15 +01:00
f993c6f7de code sharing for steam setup
+ strip server a bit more
2025-07-05 17:53:54 +01:00
132db8dbe8 set animation flags independant of controller 2025-07-03 17:16:07 +02:00
6bfdcf37fc new mig pilot 2025-07-03 16:57:55 +02:00
extrawurst
7cb9a33f79 Pause menu dummy (#54) 2025-06-29 22:53:27 +02:00
extrawurst
7996d632f7 Split crate into shared logic library and binary crate (#52) (#53) 2025-06-29 12:45:25 +02:00
5d4c7630ef Revert "clippy fixes"
This reverts commit f6e94cfd32.
2025-06-29 10:54:59 +02:00
f6e94cfd32 clippy fixes 2025-06-28 23:22:24 +02:00
9aed0e9381 rename client back to hedz_reloaded 2025-06-28 23:21:46 +02:00
PROMETHIA-27
b93c0e4d96 Split crate into shared logic library and binary crate (#52) 2025-06-28 22:53:40 +02:00
extrawurst
5d00cede94 Sync projectiles animations (#51) 2025-06-25 17:17:21 +02:00
63dea78c4f better projectile origin 2025-06-25 15:52:35 +02:00
9a1d4648c0 new models 2025-06-25 14:32:35 +02:00
f45a0bdc1b new models 2025-06-24 18:53:46 +02:00
894f4b1214 new models 2025-06-24 18:52:35 +02:00
05d32c943d fix camera angles to prevent char from disappearing 2025-06-24 17:42:36 +02:00
PROMETHIA-27
6e23d12655 Constant interpolated animation transitions (#50)
* Set transition duration to 0s

* use Duration::ZERO
2025-06-23 23:46:45 +02:00
2add5f627b fix switching controller on NPC spawning 2025-06-23 22:23:05 +02:00
c1bf090247 new fixed animation interpolation 2025-06-23 18:49:37 +02:00
d04c5eb84f hammer thrower can also not be interrupted 2025-06-23 18:13:25 +02:00
PROMETHIA-27
376ae8c770 Uninterruptible shooting animations (#49) 2025-06-23 14:06:36 +02:00
b5d15187dd fmt 2025-06-23 13:37:10 +02:00
PROMETHIA-27
8cb7e46d97 commit rustfmt.toml (#48) 2025-06-23 12:29:55 +02:00
4cb7167e09 cleanup warningd 2025-06-23 12:27:49 +02:00
PROMETHIA-27
3997beee03 Wiring up animations (#47) 2025-06-23 12:02:26 +02:00
1aa83320b6 cleanup 2025-06-23 00:08:32 +02:00
7700d4bef9 beaming in characters 2025-06-23 00:05:24 +02:00
241b96fcc7 spawn npcs in order 2025-06-21 12:06:56 +02:00
extrawurst
28ad53fd68 Player can loose head (#46) 2025-06-20 17:35:00 +02:00