Files
HEDZReloaded/crates/hedz_reloaded/Cargo.toml
extrawurst 7cfae285ed Crate unification (#88)
* move client/server/config into shared

* move platforms into shared

* move head drops into shared

* move tb_entities to shared

* reduce server to just a call into shared

* get solo play working

* fix server opening window

* fix fmt

* extracted a few more modules from client

* near completely migrated client

* fixed duplicate CharacterInputEnabled definition

* simplify a few things related to builds

* more simplifications

* fix warnings/check

* ci update

* address comments

* try fixing macos steam build

* address comments

* address comments

* CI tweaks with default client feature

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Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com>
2025-12-18 12:31:22 -05:00

53 lines
1.3 KiB
TOML

[package]
name = "hedz_reloaded"
version = "0.1.0"
edition = "2024"
build = "build.rs"
[[bin]]
name = "hedz_reloaded_server"
[features]
default = ["client"]
client = [
"bevy/bevy_audio",
"bevy/bevy_window",
# depend on `winit`
"bevy/bevy_winit",
"bevy/x11",
"bevy/custom_cursor",
"bevy_replicon/client",
"bevy_replicon_renet/client",
"bevy_trenchbroom/client",
]
dbg = ["avian3d/debug-plugin", "dep:bevy-inspector-egui"]
[dependencies]
avian3d = { workspace = true }
bevy = { workspace = true }
bevy-inspector-egui = { workspace = true, optional = true }
bevy-steamworks = { workspace = true }
bevy_asset_loader = { workspace = true }
bevy_ballistic = { workspace = true }
bevy_common_assets = { workspace = true }
bevy_debug_log = { workspace = true }
bevy_replicon = { workspace = true }
bevy_replicon_renet = { workspace = true }
bevy_sprite3d = { workspace = true }
bevy_trenchbroom = { workspace = true }
bevy_trenchbroom_avian = { workspace = true }
clap = { workspace = true }
happy_feet = { workspace = true }
nil = { workspace = true }
rand = { workspace = true }
ron = { workspace = true }
serde = { workspace = true }
steamworks = { workspace = true }
[build-dependencies]
vergen-gitcl = "1.0"
[lints.clippy]
too_many_arguments = "allow"
type_complexity = "allow"