94 lines
2.2 KiB
Plaintext
94 lines
2.2 KiB
Plaintext
@BaseClass = __target
|
|
[
|
|
target(string) : "target" : "" : "If [`Some`], when this entity's IO fires, it will activate all entities with its [`Targetable::targetname`] set to this, with whatever input that functionality that entity has set up."
|
|
killtarget(string) : "killtarget" : "" : "If [`Some`], when this entity's IO fires, it will kill all entities with its [`Targetable::targetname`] set to this."
|
|
]
|
|
|
|
@BaseClass = __transform
|
|
[
|
|
origin(vector) : "Translation/Origin" : "0 0 0" : ""
|
|
angles(vector) : "Rotation (pitch yaw roll) in degrees" : "0 0 0" : ""
|
|
scale(vector) : "Scale" : "1 1 1" : ""
|
|
]
|
|
|
|
@BaseClass = __visibility
|
|
[
|
|
visibility(choices) : "Visibility" : "Inherited" : "" =
|
|
[
|
|
"Inherited" : "Uses the visibility of its parents. If its a root-level entity, it will be visible."
|
|
"Hidden" : "Always not rendered, regardless of its parent's visibility."
|
|
"Visible" : "Always rendered, regardless of its parent's visibility."
|
|
]
|
|
]
|
|
|
|
@PointClass base(__transform) = camera_target
|
|
[
|
|
targetname(string) : "targetname" : "" : ""
|
|
]
|
|
|
|
@PointClass base(__transform) model({ "path": "models/cash.glb" }) = cash_spawn
|
|
[
|
|
]
|
|
|
|
@SolidClass base(__transform) = crates
|
|
[
|
|
]
|
|
|
|
@PointClass base(__transform, __target) = cutscene_camera
|
|
[
|
|
name(string) : "name" : "" : ""
|
|
targetname(string) : "targetname" : "" : ""
|
|
]
|
|
|
|
@PointClass base(__transform, __target) = cutscene_camera_movement_end
|
|
[
|
|
]
|
|
|
|
@PointClass base(__transform) model({ "path": "models/alien_naked.glb" }) = enemy_spawn
|
|
[
|
|
head(string) : "head" : "" : ""
|
|
key(string) : "key" : "" : ""
|
|
disable_ai(choices) : "disable_ai" : "false" : "" =
|
|
[
|
|
"true" : "true"
|
|
"false" : "false"
|
|
]
|
|
]
|
|
|
|
@SolidClass base(__transform, __target) = movable
|
|
[
|
|
name(string) : "name" : "" : ""
|
|
]
|
|
|
|
@PointClass base(__transform) = move_target
|
|
[
|
|
targetname(string) : "targetname" : "" : ""
|
|
]
|
|
|
|
@SolidClass base(__transform) = named_entity
|
|
[
|
|
name(string) : "name" : "" : ""
|
|
]
|
|
|
|
@SolidClass base(__transform, __target) = platform
|
|
[
|
|
]
|
|
|
|
@PointClass base(__transform) = platform_target
|
|
[
|
|
targetname(string) : "targetname" : "" : ""
|
|
]
|
|
|
|
@PointClass base(__transform) model({ "path": "models/spawn.glb" }) = spawn_point
|
|
[
|
|
]
|
|
|
|
@SolidClass base(__transform) = water
|
|
[
|
|
]
|
|
|
|
@SolidClass = worldspawn
|
|
[
|
|
]
|
|
|