Pause menu functionality (#89)

* make menu use actual soundsettings values
* allow changing volume in pause menu
* persist saving settings
This commit is contained in:
extrawurst
2025-12-19 19:49:41 +01:00
committed by GitHub
parent 7b233f2220
commit 8132203653
7 changed files with 257 additions and 7 deletions

91
Cargo.lock generated
View File

@@ -267,7 +267,7 @@ dependencies = [
"objc2-foundation 0.3.2",
"parking_lot",
"percent-encoding",
"windows-sys 0.59.0",
"windows-sys 0.60.2",
"x11rb",
]
@@ -1359,6 +1359,25 @@ dependencies = [
"uuid",
]
[[package]]
name = "bevy_pkv"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "356a9c6fdc13faf7897103b43a8b84aafe24e1bbf1599df1fb00dc4e9b7055db"
dependencies = [
"bevy_app",
"bevy_ecs",
"cfg_aliases",
"directories",
"redb",
"rmp-serde",
"serde",
"serde_json",
"thiserror 2.0.17",
"wasm-bindgen",
"web-sys",
]
[[package]]
name = "bevy_platform"
version = "0.17.3"
@@ -2760,6 +2779,27 @@ version = "1.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "11277822c27bde750de02c5dc5159b91e88bf2661a2c1d98106f2fb1c5c6f590"
[[package]]
name = "directories"
version = "6.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "16f5094c54661b38d03bd7e50df373292118db60b585c08a411c6d840017fe7d"
dependencies = [
"dirs-sys",
]
[[package]]
name = "dirs-sys"
version = "0.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e01a3366d27ee9890022452ee61b2b63a67e6f13f58900b651ff5665f0bb1fab"
dependencies = [
"libc",
"option-ext",
"redox_users",
"windows-sys 0.61.2",
]
[[package]]
name = "disjoint-sets"
version = "0.4.2"
@@ -3645,6 +3685,7 @@ dependencies = [
"bevy_ballistic",
"bevy_common_assets",
"bevy_debug_log",
"bevy_pkv",
"bevy_replicon",
"bevy_replicon_renet",
"bevy_sprite3d",
@@ -4870,6 +4911,12 @@ dependencies = [
"windows-sys 0.60.2",
]
[[package]]
name = "option-ext"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "04744f49eae99ab78e0d5c0b603ab218f515ea8cfe5a456d7629ad883a3b6e7d"
[[package]]
name = "orbclient"
version = "0.3.49"
@@ -5411,6 +5458,15 @@ version = "0.4.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a0d463f2884048e7153449a55166f91028d5b0ea53c79377099ce4e8cf0cf9bb"
[[package]]
name = "redb"
version = "3.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ae323eb086579a3769daa2c753bb96deb95993c534711e0dbe881b5192906a06"
dependencies = [
"libc",
]
[[package]]
name = "redox_syscall"
version = "0.4.1"
@@ -5438,6 +5494,17 @@ dependencies = [
"bitflags 2.10.0",
]
[[package]]
name = "redox_users"
version = "0.5.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a4e608c6638b9c18977b00b475ac1f28d14e84b27d8d42f70e0bf1e3dec127ac"
dependencies = [
"getrandom 0.2.16",
"libredox",
"thiserror 2.0.17",
]
[[package]]
name = "regex"
version = "1.12.2"
@@ -5507,6 +5574,28 @@ dependencies = [
"log",
]
[[package]]
name = "rmp"
version = "0.8.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "228ed7c16fa39782c3b3468e974aec2795e9089153cd08ee2e9aefb3613334c4"
dependencies = [
"byteorder",
"num-traits",
"paste",
]
[[package]]
name = "rmp-serde"
version = "1.3.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "52e599a477cf9840e92f2cde9a7189e67b42c57532749bf90aea6ec10facd4db"
dependencies = [
"byteorder",
"rmp",
"serde",
]
[[package]]
name = "robust"
version = "1.2.0"

View File

@@ -56,6 +56,10 @@ bevy_asset_loader = "=0.24.0-rc.1"
bevy_ballistic = { git = "https://github.com/rustunit/bevy_ballistic.git", rev = "b08ffec" }
bevy_common_assets = { version = "0.14.0", features = ["ron"] }
bevy_debug_log = { git = "https://github.com/rustunit/bevy_debug_log.git", rev = "86051a0" }
bevy_pkv = { version = "0.14", default-features = false, features = [
"bevy",
"redb",
] }
bevy_replicon = "0.37.1"
bevy_replicon_renet = "0.13.0"
bevy_sprite3d = "7.0.0"

View File

@@ -31,6 +31,7 @@ bevy_asset_loader = { workspace = true }
bevy_ballistic = { workspace = true }
bevy_common_assets = { workspace = true }
bevy_debug_log = { workspace = true }
bevy_pkv = { workspace = true }
bevy_replicon = { workspace = true }
bevy_replicon_renet = { workspace = true }
bevy_sprite3d = { workspace = true }

View File

@@ -2,8 +2,9 @@ mod music;
mod sounds;
use bevy::prelude::*;
use serde::{Deserialize, Serialize};
#[derive(Resource, Reflect, Clone, Copy, Debug)]
#[derive(Resource, Reflect, Clone, Copy, Debug, Deserialize, Serialize)]
#[reflect(Resource)]
pub struct SoundSettings {
pub sound_volume: f32,

View File

@@ -33,6 +33,7 @@ pub mod debug;
pub mod enemy;
pub mod heal_effect;
pub mod player;
mod settings;
pub mod setup;
pub mod steam;
pub mod ui;
@@ -49,6 +50,7 @@ pub fn plugin(app: &mut App) {
audio::plugin,
steam::plugin,
ui::plugin,
settings::plugin,
));
app.add_systems(

View File

@@ -0,0 +1,42 @@
use bevy::prelude::*;
use bevy_pkv::prelude::*;
use crate::client::audio::SoundSettings;
#[derive(Resource)]
struct SaveTimer(Timer);
pub fn plugin(app: &mut App) {
app.insert_resource(PkvStore::new("Rustunit", "HEDZ"));
app.insert_resource(SaveTimer(Timer::from_seconds(1.0, TimerMode::Once)));
app.add_systems(Update, persist_settings);
app.add_systems(Startup, load_settings);
}
fn persist_settings(
settings: Res<SoundSettings>,
mut pkv: ResMut<PkvStore>,
mut timer: ResMut<SaveTimer>,
time: Res<Time>,
) -> Result {
if settings.is_changed() {
timer.0.reset();
}
timer.0.tick(time.delta());
if timer.0.just_finished() {
pkv.set("audio", &*settings)?;
}
Ok(())
}
fn load_settings(mut settings: ResMut<SoundSettings>, pkv: Res<PkvStore>) -> Result {
if let Ok(loaded) = pkv.get::<SoundSettings>("audio") {
*settings = loaded;
}
Ok(())
}

View File

@@ -1,5 +1,6 @@
use crate::{
GameState, HEDZ_GREEN, HEDZ_PURPLE, client::control::CharacterInputEnabled,
GameState, HEDZ_GREEN, HEDZ_PURPLE,
client::{audio::SoundSettings, control::CharacterInputEnabled},
loading_assets::UIAssets,
};
use bevy::{color::palettes::css::BLACK, prelude::*};
@@ -18,16 +19,29 @@ enum ProgressBar {
Sound,
}
#[derive(Component)]
struct VolumeValue(ProgressBar);
#[derive(Resource)]
struct PauseMenuSelection(ProgressBar);
#[derive(Resource)]
struct VolumeChangeCooldown(Timer);
pub fn plugin(app: &mut App) {
app.init_state::<PauseMenuState>();
app.add_systems(Update, open_pause_menu.run_if(in_state(GameState::Playing)));
app.add_systems(
Update,
(selection_input, selection_changed).run_if(in_state(PauseMenuState::Open)),
(
selection_input,
selection_changed,
update_volume_display,
change_volume_keyboard,
change_volume_gamepad,
)
.run_if(in_state(PauseMenuState::Open)),
);
app.add_systems(OnEnter(PauseMenuState::Open), setup);
}
@@ -58,7 +72,10 @@ fn open_pause_menu(
}
}
fn setup(mut commands: Commands, assets: Res<UIAssets>) {
fn setup(mut commands: Commands, assets: Res<UIAssets>, settings: Res<SoundSettings>) {
let sound_volume = (settings.sound_volume * 100.) as u8;
let music_volume = (settings.music_volume * 100.) as u8;
commands.spawn((
Name::new("pause-menu"),
Node {
@@ -73,12 +90,16 @@ fn setup(mut commands: Commands, assets: Res<UIAssets>) {
BackgroundColor(Color::linear_rgba(0., 0., 0., 0.6)),
DespawnOnExit(PauseMenuState::Open),
children![
spawn_progress(ProgressBar::Music, 100, assets.font.clone()),
spawn_progress(ProgressBar::Sound, 80, assets.font.clone())
spawn_progress(ProgressBar::Music, music_volume, assets.font.clone()),
spawn_progress(ProgressBar::Sound, sound_volume, assets.font.clone())
],
));
commands.insert_resource(PauseMenuSelection(ProgressBar::Music));
commands.insert_resource(VolumeChangeCooldown(Timer::from_seconds(
0.09,
TimerMode::Repeating,
)));
}
fn spawn_progress(bar: ProgressBar, value: u8, font: Handle<Font>) -> impl Bundle {
@@ -144,6 +165,7 @@ fn spawn_progress(bar: ProgressBar, value: u8, font: Handle<Font>) -> impl Bundl
},
TextColor(HEDZ_GREEN.into()),
TextLayout::new_with_justify(Justify::Left).with_no_wrap(),
VolumeValue(bar),
),
(
Node {
@@ -186,3 +208,92 @@ fn selection_changed(
}
}
}
fn update_volume_display(
settings: Res<SoundSettings>,
mut query: Query<(&mut Text, &VolumeValue)>,
) {
if settings.is_changed() {
for (mut text, volume_value) in query.iter_mut() {
let new_value = match volume_value.0 {
ProgressBar::Music => (settings.music_volume * 100.) as u8,
ProgressBar::Sound => (settings.sound_volume * 100.) as u8,
};
text.0 = format!("{new_value}");
}
}
}
fn change_volume_keyboard(
selection: Res<PauseMenuSelection>,
keyboard: Res<ButtonInput<KeyCode>>,
mut settings: ResMut<SoundSettings>,
mut cooldown: ResMut<VolumeChangeCooldown>,
time: Res<Time>,
) {
let change = if keyboard.pressed(KeyCode::ArrowLeft) {
-0.01
} else if keyboard.pressed(KeyCode::ArrowRight) {
0.01
} else {
return;
};
// On first press, apply immediately and reset timer
if keyboard.just_pressed(KeyCode::ArrowLeft) || keyboard.just_pressed(KeyCode::ArrowRight) {
cooldown.0.reset();
} else {
cooldown.0.tick(time.delta());
if !cooldown.0.just_finished() {
return;
}
}
match selection.0 {
ProgressBar::Music => {
settings.music_volume = (settings.music_volume + change).clamp(0.0, 1.0);
}
ProgressBar::Sound => {
settings.sound_volume = (settings.sound_volume + change).clamp(0.0, 1.0);
}
}
}
fn change_volume_gamepad(
selection: Res<PauseMenuSelection>,
gamepads: Query<&Gamepad>,
mut settings: ResMut<SoundSettings>,
mut cooldown: ResMut<VolumeChangeCooldown>,
time: Res<Time>,
) {
let Some((change, just_pressed)) = gamepads.iter().find_map(|gamepad| {
if gamepad.pressed(GamepadButton::DPadLeft) {
Some((-0.01, gamepad.just_pressed(GamepadButton::DPadLeft)))
} else if gamepad.pressed(GamepadButton::DPadRight) {
Some((0.01, gamepad.just_pressed(GamepadButton::DPadRight)))
} else {
None
}
}) else {
return;
};
// On first press, apply immediately and reset timer
if just_pressed {
cooldown.0.reset();
} else {
cooldown.0.tick(time.delta());
if !cooldown.0.just_finished() {
return;
}
}
match selection.0 {
ProgressBar::Music => {
settings.music_volume = (settings.music_volume + change).clamp(0.0, 1.0);
}
ProgressBar::Sound => {
settings.sound_volume = (settings.sound_volume + change).clamp(0.0, 1.0);
}
}
}