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552786f27a
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allow closing debug menu with gamepad
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2025-04-29 21:52:06 +02:00 |
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4041175337
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trail gradient
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2025-04-29 20:22:50 +02:00 |
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5cc97da98b
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use new spawn api
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2025-04-29 19:55:40 +02:00 |
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extrawurst
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11568d57ed
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Bevy 0.16 upgrade (#24)
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2025-04-29 00:14:25 +02:00 |
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b4bfa53df4
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put projectile movement updates into fixedupdate
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2025-04-28 23:03:25 +02:00 |
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extrawurst
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c9f17e4130
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simple missile ability and sound (#38)
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2025-04-27 23:03:18 +02:00 |
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70b3faca8d
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add head-drop and collect sound
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2025-04-27 20:37:24 +02:00 |
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c37dd64221
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simple rotate to player ai while engaging
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2025-04-27 18:46:11 +02:00 |
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e33882b348
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character hierarchy system param
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2025-04-22 23:54:25 +02:00 |
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extrawurst
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cb8a2b26bf
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use ProjectileOrigin joint (#36)
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2025-04-22 23:08:39 +02:00 |
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36192d44cb
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gradient update
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2025-04-22 17:12:02 +02:00 |
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478efedd6c
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new character format
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2025-04-21 17:34:12 +02:00 |
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extrawurst
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2dcc396666
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Stephan/hez 2 npc should loose head if 0 health (#34)
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2025-04-20 11:26:06 +02:00 |
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extrawurst
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7cd4b38ebd
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show git hash in game (#33)
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2025-04-19 11:13:19 +02:00 |
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0437f82957
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cleanup
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2025-04-18 23:53:36 +02:00 |
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extrawurst
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7cb2475d9b
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damage per head (#32)
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2025-04-18 23:48:44 +02:00 |
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extrawurst
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94cd9c9cc4
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different ammo per head (#30)
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2025-04-18 19:21:11 +02:00 |
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extrawurst
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68ea17a93a
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arrow ability (#29)
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2025-04-18 18:04:53 +02:00 |
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GitGhillie
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25207968ce
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Don't add more than your own velocity when climbing up
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2025-04-17 17:09:30 +02:00 |
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GitGhillie
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32473be5bc
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Add mig by default
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2025-04-17 17:01:36 +02:00 |
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GitGhillie
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cdbd2f3d39
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Limit velocity if climbable
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2025-04-17 16:42:40 +02:00 |
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extrawurst
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248f92be27
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npc reloading (#28)
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2025-04-15 08:30:41 +02:00 |
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2e5ec8f3d8
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jet engine sound
closes HEZ-32
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2025-04-14 00:12:51 +02:00 |
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33ddac2f18
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shapecast for camera pos
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2025-04-13 21:41:33 +02:00 |
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GitGhillie
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ca9211d0d1
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Simplify working with controls (#27)
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2025-04-13 19:07:11 +02:00 |
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b5ac2a9875
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improve projectiles asset loading
and defining projectile in heads-db
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2025-04-13 16:33:10 +02:00 |
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9779e4e6cb
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fix orientation reset when switching off fly ctrls
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2025-04-12 18:53:50 +02:00 |
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d59cf762ee
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load plane mode
reset orientation if no plane head
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2025-04-12 17:45:39 +02:00 |
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8bcc688fbb
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use heads db to choose movement controls
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2025-04-12 17:25:29 +02:00 |
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extrawurst
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9b3765c41d
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Fly controller (#26)
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2025-04-12 17:16:41 +02:00 |
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dab4ea0656
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refactor heads-db and added plane controls
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2025-04-12 16:19:14 +02:00 |
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fb9d7c78fe
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low global volume
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2025-04-12 16:01:16 +02:00 |
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c79c64dadd
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fix line of sight origin
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2025-04-12 15:21:27 +02:00 |
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6a5de7ba2f
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make spawn more accurate
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2025-04-12 09:46:19 +02:00 |
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9df3c00abb
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head database for aim and ai
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2025-04-11 18:35:59 +02:00 |
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806d10e1bd
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different head different range
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2025-04-11 11:33:48 +03:00 |
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750ac20a53
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movement affected by walking in water
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2025-04-09 19:11:07 +02:00 |
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965826155f
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simple water
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2025-04-09 11:23:19 +02:00 |
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ae8026588b
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support multiple thrown projectiles
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2025-04-08 10:51:46 +02:00 |
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807727c73f
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bigger explosion effect radius
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2025-04-08 10:14:14 +02:00 |
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ff85c81e71
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proper cash heal calc
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2025-04-08 10:11:20 +02:00 |
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70751e5fce
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one missing root node name
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2025-04-07 18:24:21 +02:00 |
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extrawurst
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ddc57ec1e8
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single global observers root node (#25)
plus auto name observer macro `global_observer`
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2025-04-07 18:22:29 +02:00 |
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92da1587ba
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some more names for debugging
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2025-04-07 17:14:40 +02:00 |
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a976072ebd
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cash heal sound
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2025-04-07 12:58:27 +02:00 |
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ddbf14be9b
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cleanup code we do not need anymore
this was needed before we had proper asset loading
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2025-04-06 16:36:15 +02:00 |
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054e58e1af
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small fix
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2025-04-06 16:27:29 +02:00 |
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extrawurst
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e49373061e
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Simple ai shooting PoC (#23)
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2025-04-04 23:00:15 +02:00 |
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145c30663e
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fix negative cash heal bug
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2025-04-04 17:44:12 +02:00 |
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4dbb6a54c7
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do not error if run outside of steam
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2025-04-04 10:20:18 +02:00 |
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