|
|
703600060b
|
clippy
|
2025-06-08 23:59:19 +02:00 |
|
|
|
00c2c08f06
|
curver ability
|
2025-06-08 23:58:03 +02:00 |
|
|
|
6e8e995da5
|
use different head drop meshes
|
2025-06-06 10:15:45 +02:00 |
|
|
|
bdb0cdd04a
|
update trenchbroom
|
2025-05-26 00:44:38 +02:00 |
|
|
|
97929504cc
|
secret heads and collecting sound
|
2025-05-22 22:42:12 +02:00 |
|
|
|
6a82d294de
|
fix naming
|
2025-05-22 22:23:50 +02:00 |
|
|
|
d6b9d5c968
|
rename
|
2025-05-22 22:21:21 +02:00 |
|
|
|
16aaf2a961
|
update to BTB release!
|
2025-05-16 14:27:21 +02:00 |
|
extrawurst
|
c69a528625
|
Avian & BTB upgrade (#40)
|
2025-05-13 23:25:58 +02:00 |
|
|
|
334eacfd1c
|
can use shoot pose
|
2025-05-10 00:19:58 +02:00 |
|
|
|
b5ec1229b8
|
healing particle effect
|
2025-05-07 17:10:31 +02:00 |
|
|
|
fc300dae01
|
give collectibales physics layer
this keeps keys, dropped-hedz and cash from "colliding" with the camera arm
|
2025-05-05 23:17:42 +02:00 |
|
|
|
1ff7fefe38
|
test platforms
|
2025-05-05 12:42:32 +02:00 |
|
|
|
5bf718678a
|
small enemies spawn adjustments
|
2025-05-04 16:58:19 +02:00 |
|
|
|
812dcbac7c
|
medic healing ability
|
2025-05-04 14:19:56 +02:00 |
|
|
|
69f9d73d80
|
ability per second db value and hold-down trigger
|
2025-05-04 12:36:47 +02:00 |
|
|
|
cd804f50fa
|
more steamworks test code
|
2025-05-04 00:44:10 +02:00 |
|
|
|
366f09d51f
|
reset look around cam properly
|
2025-05-03 23:26:44 +02:00 |
|
|
|
de0d4a7b9c
|
improve wiggling
|
2025-05-03 23:22:54 +02:00 |
|
|
|
25cd3356b6
|
cleanup mig pilot and fix running idle animation
|
2025-05-03 20:43:27 +02:00 |
|
|
|
7274416661
|
fix character animation loading and flickering
|
2025-05-03 16:51:11 +02:00 |
|
|
|
fb46879f93
|
broader trails
|
2025-04-30 10:34:19 +02:00 |
|
|
|
c7505a1395
|
simplified
|
2025-04-30 00:16:51 +02:00 |
|
|
|
4b8cc8bb71
|
trails and better missile origin
|
2025-04-30 00:02:45 +02:00 |
|
|
|
f6eb652fd2
|
fix walking throwing gltich
|
2025-04-29 22:19:56 +02:00 |
|
|
|
34ac340399
|
go to fullscreen again
|
2025-04-29 22:03:57 +02:00 |
|
|
|
aee21e22e6
|
auto open log off
|
2025-04-29 22:01:52 +02:00 |
|
|
|
552786f27a
|
allow closing debug menu with gamepad
|
2025-04-29 21:52:06 +02:00 |
|
|
|
4041175337
|
trail gradient
|
2025-04-29 20:22:50 +02:00 |
|
|
|
5cc97da98b
|
use new spawn api
|
2025-04-29 19:55:40 +02:00 |
|
extrawurst
|
11568d57ed
|
Bevy 0.16 upgrade (#24)
|
2025-04-29 00:14:25 +02:00 |
|
|
|
b4bfa53df4
|
put projectile movement updates into fixedupdate
|
2025-04-28 23:03:25 +02:00 |
|
extrawurst
|
c9f17e4130
|
simple missile ability and sound (#38)
|
2025-04-27 23:03:18 +02:00 |
|
|
|
70b3faca8d
|
add head-drop and collect sound
|
2025-04-27 20:37:24 +02:00 |
|
|
|
c37dd64221
|
simple rotate to player ai while engaging
|
2025-04-27 18:46:11 +02:00 |
|
|
|
e33882b348
|
character hierarchy system param
|
2025-04-22 23:54:25 +02:00 |
|
extrawurst
|
cb8a2b26bf
|
use ProjectileOrigin joint (#36)
|
2025-04-22 23:08:39 +02:00 |
|
|
|
36192d44cb
|
gradient update
|
2025-04-22 17:12:02 +02:00 |
|
|
|
478efedd6c
|
new character format
|
2025-04-21 17:34:12 +02:00 |
|
extrawurst
|
2dcc396666
|
Stephan/hez 2 npc should loose head if 0 health (#34)
|
2025-04-20 11:26:06 +02:00 |
|
extrawurst
|
7cd4b38ebd
|
show git hash in game (#33)
|
2025-04-19 11:13:19 +02:00 |
|
|
|
0437f82957
|
cleanup
|
2025-04-18 23:53:36 +02:00 |
|
extrawurst
|
7cb2475d9b
|
damage per head (#32)
|
2025-04-18 23:48:44 +02:00 |
|
extrawurst
|
94cd9c9cc4
|
different ammo per head (#30)
|
2025-04-18 19:21:11 +02:00 |
|
extrawurst
|
68ea17a93a
|
arrow ability (#29)
|
2025-04-18 18:04:53 +02:00 |
|
GitGhillie
|
25207968ce
|
Don't add more than your own velocity when climbing up
|
2025-04-17 17:09:30 +02:00 |
|
GitGhillie
|
32473be5bc
|
Add mig by default
|
2025-04-17 17:01:36 +02:00 |
|
GitGhillie
|
cdbd2f3d39
|
Limit velocity if climbable
|
2025-04-17 16:42:40 +02:00 |
|
extrawurst
|
248f92be27
|
npc reloading (#28)
|
2025-04-15 08:30:41 +02:00 |
|
|
|
2e5ec8f3d8
|
jet engine sound
closes HEZ-32
|
2025-04-14 00:12:51 +02:00 |
|