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b661844107
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btb update
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2025-05-26 00:47:29 +02:00 |
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bdb0cdd04a
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update trenchbroom
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2025-05-26 00:44:38 +02:00 |
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15059cc6ce
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update to origin dep again
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2025-05-24 22:24:06 +02:00 |
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97929504cc
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secret heads and collecting sound
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2025-05-22 22:42:12 +02:00 |
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6a82d294de
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fix naming
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2025-05-22 22:23:50 +02:00 |
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c2194d1c0b
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more sounds
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2025-05-22 22:21:42 +02:00 |
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d6b9d5c968
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rename
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2025-05-22 22:21:21 +02:00 |
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16aaf2a961
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update to BTB release!
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2025-05-16 14:27:21 +02:00 |
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extrawurst
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c69a528625
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Avian & BTB upgrade (#40)
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2025-05-13 23:25:58 +02:00 |
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334eacfd1c
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can use shoot pose
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2025-05-10 00:19:58 +02:00 |
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07c4c43b6c
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new legionnaire
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2025-05-07 22:51:44 +02:00 |
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b5ec1229b8
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healing particle effect
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2025-05-07 17:10:31 +02:00 |
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3ce61bfe5b
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updated version
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2025-05-06 21:37:24 +02:00 |
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a3d5eee474
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new model
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2025-05-06 17:37:17 +02:00 |
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fc300dae01
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give collectibales physics layer
this keeps keys, dropped-hedz and cash from "colliding" with the camera arm
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2025-05-05 23:17:42 +02:00 |
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1ff7fefe38
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test platforms
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2025-05-05 12:42:32 +02:00 |
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5bf718678a
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small enemies spawn adjustments
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2025-05-04 16:58:19 +02:00 |
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63c831f92f
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new base mesh for all characters
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2025-05-04 16:58:10 +02:00 |
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812dcbac7c
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medic healing ability
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2025-05-04 14:19:56 +02:00 |
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69f9d73d80
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ability per second db value and hold-down trigger
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2025-05-04 12:36:47 +02:00 |
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61918b632e
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texture meshes
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2025-05-04 01:28:26 +02:00 |
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cd804f50fa
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more steamworks test code
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2025-05-04 00:44:10 +02:00 |
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366f09d51f
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reset look around cam properly
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2025-05-03 23:26:44 +02:00 |
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de0d4a7b9c
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improve wiggling
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2025-05-03 23:22:54 +02:00 |
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25cd3356b6
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cleanup mig pilot and fix running idle animation
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2025-05-03 20:43:27 +02:00 |
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7274416661
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fix character animation loading and flickering
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2025-05-03 16:51:11 +02:00 |
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fb46879f93
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broader trails
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2025-04-30 10:34:19 +02:00 |
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c7505a1395
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simplified
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2025-04-30 00:16:51 +02:00 |
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4b8cc8bb71
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trails and better missile origin
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2025-04-30 00:02:45 +02:00 |
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f6eb652fd2
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fix walking throwing gltich
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2025-04-29 22:19:56 +02:00 |
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34ac340399
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go to fullscreen again
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2025-04-29 22:03:57 +02:00 |
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aee21e22e6
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auto open log off
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2025-04-29 22:01:52 +02:00 |
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552786f27a
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allow closing debug menu with gamepad
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2025-04-29 21:52:06 +02:00 |
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4041175337
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trail gradient
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2025-04-29 20:22:50 +02:00 |
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5cc97da98b
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use new spawn api
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2025-04-29 19:55:40 +02:00 |
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extrawurst
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11568d57ed
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Bevy 0.16 upgrade (#24)
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2025-04-29 00:14:25 +02:00 |
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b4bfa53df4
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put projectile movement updates into fixedupdate
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2025-04-28 23:03:25 +02:00 |
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extrawurst
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c9f17e4130
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simple missile ability and sound (#38)
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2025-04-27 23:03:18 +02:00 |
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70b3faca8d
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add head-drop and collect sound
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2025-04-27 20:37:24 +02:00 |
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c37dd64221
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simple rotate to player ai while engaging
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2025-04-27 18:46:11 +02:00 |
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ea84893c70
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fixes flickering (sometimes)
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2025-04-25 00:05:38 +02:00 |
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extrawurst
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10aa7131ea
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windows ci and cd (#21)
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2025-04-23 23:30:36 +02:00 |
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extrawurst
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921cb05f96
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ci on macos (#37)
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2025-04-23 12:04:55 +02:00 |
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e33882b348
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character hierarchy system param
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2025-04-22 23:54:25 +02:00 |
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extrawurst
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cb8a2b26bf
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use ProjectileOrigin joint (#36)
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2025-04-22 23:08:39 +02:00 |
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36192d44cb
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gradient update
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2025-04-22 17:12:02 +02:00 |
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10dc82719a
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a few characters
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2025-04-21 20:43:05 +02:00 |
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478efedd6c
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new character format
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2025-04-21 17:34:12 +02:00 |
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extrawurst
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2dcc396666
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Stephan/hez 2 npc should loose head if 0 health (#34)
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2025-04-20 11:26:06 +02:00 |
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extrawurst
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7cd4b38ebd
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show git hash in game (#33)
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2025-04-19 11:13:19 +02:00 |
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