a620f18a55
run netcode host for dedicated server
2025-12-20 12:12:40 -05:00
38f7f5c30a
dx
2025-12-20 12:11:05 -05:00
e9f53c11e9
allow local netcode multiplayer
...
* fix crashing when steam client not available
* allow more than 1 connected player
* disable settings persistence when in dbg
2025-12-20 12:08:52 -05:00
12c3cdc87b
allow to choosing renet_netcode vs steam
2025-12-20 11:33:23 -05:00
930753170f
cleanup
2025-12-19 22:30:21 -05:00
2c20b1efea
fix plugin for server
2025-12-19 22:18:19 -05:00
1a632e729e
set_rich_presence, more logging
2025-12-19 21:56:36 -05:00
22674822cc
wrong condition
2025-12-19 20:31:10 -05:00
0f5a21995a
Merge branch 'master'
2025-12-19 20:12:41 -05:00
7ea9046414
remove obsolete ignore
2025-12-19 20:04:06 -05:00
4fb37e27c5
switch out renet netcode with renet_steam
2025-12-19 20:03:45 -05:00
PROMETHIA-27
f6fa9ce1e4
implement player id allocation ( #90 )
...
* implement player id allocation
* move `bevy/debug` to `dbg`
2025-12-19 17:41:16 -05:00
a4488cc072
allow gamepad to open/nav pause menu
2025-12-19 14:49:40 -05:00
14a307f29a
generalize cooldown
2025-12-19 14:47:05 -05:00
5278bc9d1f
volume change sound
...
and simplify volume change logic
2025-12-19 14:31:14 -05:00
c34fe0c90c
make debounce functionality into a reusable ting
2025-12-19 14:09:36 -05:00
extrawurst
8132203653
Pause menu functionality ( #89 )
...
* make menu use actual soundsettings values
* allow changing volume in pause menu
* persist saving settings
2025-12-19 13:49:41 -05:00
7b233f2220
allow controlling volume for sound/music
2025-12-19 09:08:02 -05:00
1eb88cc1a6
cleanup
2025-12-18 21:18:36 -05:00
83729e2699
cleanup since we allow this now on workspace level
2025-12-18 16:54:03 -05:00
51596bd331
fix happy_feet debug rendering
2025-12-18 16:41:43 -05:00
extrawurst
7cfae285ed
Crate unification ( #88 )
...
* move client/server/config into shared
* move platforms into shared
* move head drops into shared
* move tb_entities to shared
* reduce server to just a call into shared
* get solo play working
* fix server opening window
* fix fmt
* extracted a few more modules from client
* near completely migrated client
* fixed duplicate CharacterInputEnabled definition
* simplify a few things related to builds
* more simplifications
* fix warnings/check
* ci update
* address comments
* try fixing macos steam build
* address comments
* address comments
* CI tweaks with default client feature
---------
Co-authored-by: PROMETHIA-27 <electriccobras@gmail.com >
2025-12-18 12:31:22 -05:00
c80129dac1
cleanup global_observers
2025-12-18 08:24:49 -05:00
380bf896ea
add troll
2025-12-16 17:06:50 -05:00
b7414f146a
more matching jet speed
2025-12-16 16:52:43 -05:00
e4c8df8a57
cleanup
2025-12-16 16:52:21 -05:00
7088d863dd
some more level
2025-12-15 20:00:53 -05:00
extrawurst
d93b38d1c8
replication for client side projectiles ( #87 )
2025-12-14 13:41:45 -05:00
extrawurst
e7ebff2029
Run trigger logic client side ( #86 )
2025-12-11 22:36:29 -05:00
e044558a93
fix duplicate heads collecting
...
turns out we did not consider the ActiveHeads just duplicates in the backpack
2025-12-10 19:32:32 -05:00
abf037baa3
fix steam-alpha discord message
2025-12-10 19:01:58 -05:00
PROMETHIA-27
65663f682f
Clientside Backpack UI ( #84 )
2025-12-10 18:31:42 -05:00
PROMETHIA-27
668ed93475
Simpler + Better Inputs ( #82 )
...
* switch to events for instantaneous inputs
* input simplification + improvements
* fix trail crash
* fix clippy warnings
* qualify `Trail` in fn signature
2025-12-10 14:41:21 -05:00
extrawurst
b177c880e3
fix steam-alpha pipeline ( #83 )
...
use custom discord action instead of broken one
2025-12-10 06:47:10 -05:00
29db17e11a
make geisha curver, add fan
...
fix CurverProjectile replcation
2025-12-09 20:08:35 -05:00
da5fd201b1
optional head drop impulse
2025-12-09 16:21:26 -05:00
extrawurst
4e169c1506
fix missile trails ( #81 )
...
added replicated `SpawnTrail` that acts as a marker and gets picked up by the client to create the visuals.
2025-12-09 16:16:09 -05:00
5c0e78cb8a
fix impulse of head/key drops
2025-12-09 08:23:59 -05:00
456d6ec92a
replicate Npc marker component
...
this fixes the broken target_ui
2025-12-09 06:44:04 -05:00
0a3b5253d1
fix rotation
2025-12-08 21:31:30 -05:00
845cae4389
make player and client bound together
...
this cleansup and allows rejoining a running server
2025-12-08 20:51:46 -05:00
PROMETHIA-27
ff52258ad2
Switch to replicon ( #80 )
2025-12-08 19:22:17 -05:00
7a5d2e6914
cleanup ci script
2025-12-06 10:31:41 -03:00
extrawurst
432f245140
fix ci ( #79 )
2025-12-05 23:39:37 -03:00
extrawurst
0649a3e5b9
try fixing ci ( #78 )
2025-12-05 22:35:28 -03:00
072badcc14
new export of geisha
2025-12-05 16:28:06 -03:00
434184f872
new char
2025-12-02 23:07:08 -03:00
18a799b151
fix npc aiming and shooting
2025-11-17 16:10:10 -03:00
f24736ed73
remove old fix for rotated entites from BTB
2025-11-17 15:51:08 -03:00
19b4dcc73f
add new character
2025-11-17 15:47:02 -03:00